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TRAUM




Platformer
Navigate an eerie asylum and forest as you solve twisted puzzles, uncover your traumatic past and survive the embodiment of your trauma.
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Dark atmosphere
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Narrative storytelling
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Puzzle solving
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Platforming
Project overview
Our team:
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2 Level designers
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2 Animators
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4 Game artists
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5 Game programmers
Play on itch:
Production time:
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12 weeks (roughly 240 hours)
Engine:
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Unity as level editor
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The Game Engine
My Contribution:
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Project coordinator
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Designing level 2
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Chase scene pacing
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Puzzle design
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Collision prefabs
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Level Propping
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Part of Gameplay and Metrics Taskforces
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