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The Keeper's Light
The Keeper's Light
Third Person Adventure
Make a sacrifice and reignite the beacon on the highest cliff.
Fight your way to the beacon against sharks who has settled on the islands of an ancient civilization. Discover the secrets in this semi-open world experience.
Project overview
Our team:
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2 Level designers
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2 Animators
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4 Game artists
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6 Game programmers
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2 Technical artists
Production time:
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11 weeks (roughly 220 hours)
Engine:
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Unreal Engine as level editor
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Rock Solid Engine
My Contribution:
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Designing second half of game
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Voices for the characters
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Visual scripted events
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Level Propping
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Part of Gameplay, Sound and Environment Taskforces
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