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The Keeper's Light

The Keeper's Light

Third Person Adventure

Make a sacrifice and reignite the beacon on the highest cliff.

Fight your way to the beacon against sharks who has settled on the islands of an ancient civilization. Discover the secrets in this semi-open world experience.

Project overview

   Our team:

  • 2 Level designers

  • 2 Animators

  • 4 Game artists

  • 6 Game programmers

  • 2 Technical artists

   Production time:

  • 11 weeks (roughly 220 hours)

   Engine:

  • Unreal Engine as level editor

  • Rock Solid Engine

   My Contribution:

  • Designing second half of game

  • Voices for the characters

  • Visual scripted events

  • Level Propping

  • Part of Gameplay, Sound and Environment Taskforces

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