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IRIS-04
First Person Shooter
Shoot your way out from a dystopian facility.
Armed and sentient; you’re a glitch in the system. Escape your creators and blast through a deadly corporate facility where every turn could be your last.
Project overview
Our team:
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2 Level designers
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2 Animators
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4 Game artists
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5 Game programmers
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2 Technical artists
Production time:
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9 weeks (roughly 360 hours)
Engine:
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Rock Solid Engine
My Contribution:
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Designing level 1 and 3
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All sounds for the game
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Visual scripted event
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Level Propping
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Part of Gameplay, Sound, Music and Environment Taskforces
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