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IRIS-04

First Person Shooter

Shoot your way out from a dystopian facility.

Armed and sentient; you’re a glitch in the system. Escape your creators and blast through a deadly corporate facility where every turn could be your last.

Project overview

   Our team:

  • 2 Level designers

  • 2 Animators

  • 4 Game artists

  • 5 Game programmers

  • 2 Technical artists

   Production time:

  • 9 weeks (roughly 360 hours)

   Engine:

  • Rock Solid Engine

   My Contribution:

  • Designing level 1 and 3

  • All sounds for the game

  • Visual scripted event

  • Level Propping

  • Part of Gameplay, Sound, Music and Environment Taskforces

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